Porting to New Framework


I will be porting this game from libGDX (Java) to PixiJS (JavaScript) project very soon.  I've been very interested in web-based frameworks for the last few years, and I plan on using them for the vast majority of my future development; gaming or otherwise.

I have previously experimented with PixiJS when developing Tebell Golf.  I chose to use electron for packaging and distribution purposes, since I am used to releasing desktop-only versions for the majority of my games, but I will most-likely be using webpack and deploying directly to the web this time around

Web-based frameworks provide the freedom to include many open-source frameworks in any given project, which extends functionality seemingly infinitely.

Expect something cool soon :)

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